Ongoing effort to validate our MathTapper Apps
Paper: "Developing Analog Clock Mastery by Integrating Lessons and Apps"
PDF of Powerpoint Presentation
Presented at CSSE/TATE May 29, 2016
Thursday, May 26, 2016
Monday, January 25, 2016
Handout for "Want To Help Your Child Learn Math? There Are Apps for That!"
Want to help your child learn math – there are apps
for that….
Braefoot
Elementary – Jan 25, 2016
Tim Pelton
tpelton@uvic.ca
Who are you?
Tablets,
smartphones, screen time?
How do you help
your child learn math?
Some theories to support learning:
Aristotle:
Big Idea #1 “the
purpose of the state is to educate people – to make them virtuous”
Big Idea #2 “Learning is a series of question and answer
propositions.” We need to ask questions,
encourage questions, share questions (TPS) etc..
Vygotsky: Social Development Theory
Children learn
first through social interaction and making meaning.
Big Idea #1 Set up
learning opportunities within reach (ZPD)
Big Idea #2. Reciprocal teaching and peer tutoring are
powerful tools to support learning.
Big Idea #3. Focus
on summarizing, clarifying, questioning, predicting.
Big Idea #4
Children raised in environments where there is more cognitive and linguistic
stimulation have a developmental advantage.
Piaget: Cognitive Dev. & Constructivism
Children naturally
try to make sense of the world
We are all seeking
equilibrium, (assimilating and accommodating).
We develop through
stages (continuous progression):
1.Sensorimotor (0-2)
- Object permanence
2.Preoperational (2-7)
- Egocentric
3.Concrete operational (7-11)
- Conservation
4.Formal operational (11+)
- Abstract
reasoning (~1/3 of adults reach this?).
Big Idea #1
Children progress through stages - no point in pushing new ideas before their
time
Big Idea #2
Learning happens through disequilibrium.
Children need time to conduct independent explorations.
Bruner: Constructivism
The learner
transforms their experiences into knowledge
Big Idea #1 A child of any age is capable of
understanding complex information (!) – But not by rote – by discovery
Big Idea #2 - We
present new ideas in a sequence:
Concrete/action –> Visual/iconic/descriptive –> Abstract/symbolic
Big idea #3 Spiral
Curriculum with Scaffolding (teachers, tutors, parents, peers) is the way to
go.
Big Idea #4
Radical constructivism is difficult to follow through on – perhaps a more
pragmatic version of constructivism intermingled with instructivism,
objectivism, cognitivism & behaviourism.
Papert: Constructionism
Big Idea #1 – We
learn best by creating something tangible.
Big Idea #2 –
Project-Based learning (PBL) with teachers as coaches and facilitators
Big Idea #3 –
discovery learning rather than teacher led learning
van Hiele
The van Hiele
model – students progress through a series levels of understanding in geometry
Affected by
experience rather than by age.
Big Idea #1 If students learn by rote and without
understanding they will not be able to apply it in new situations.
Big idea #2 We progress through Recognition, Description,
Definition, Deduction, Rigor
Big idea #3
Pushing ideas earlier may be possible – but not very efficient.
Bloom
Bloom’s taxonomy
describes the types of learning objectives.
The domain that gathers most of the attention is cognitive: Knowledge,
Comprehension, Application, Analysis, Evaluation, & Synthesis.
Big Idea #1
Questions for audience
●
How many of you have downloaded apps
to help your child learn? – What did you discover?
●
What concerns do you have about
using iPads
●
What makes a useful App
What
we look for in Apps
●
No ads, clean, not too distracting
●
Intuitive to get started - easy to
use
●
Engaging
●
Can be shared
●
Immediate feedback (but not
immediate answers)
●
Substantial educational component
○
(see Bloom’s objectives)
●
Resources for parents/teachers
●
Some support provided (to help
figure out the problems)
●
Mastery before fluency (not time
bound)
●
Tracking of progress
Some Apps we have created (most MathTappers are free) and recommend)
www.mathtappers.com
Subscribe to:
Posts (Atom)